Augmented and virtual reality are set to explode over the next five years, with forecasts predicting over $150 billion in revenue by 2020. It will be interesting to watch the AR/VR race play out, as there are key differences between the two. Chicago co-organizer Tory Patrick recaps the AR & VR featured at the last WWCHI.
We pulled out all the stops in Toronto for Canada's first Pet Wearables event including live streaming the presentations and panels for the first time ever. If you missed the event or want to look back at some of the AHA moments that happened on stage related to pet tech, click play and watch it here.
Our June event in Toronto focused on a growing segment of wearable tech, pet wearables! As part of the registration process for this event, we asked our members a couple of questions to get to know how many of them had pets and what they would want a wearable for their fur-baby to do.
Check out this INFOGRAPHIC from Augmented World Expo (AWE), an event exploring wearables, AR, VR & IoT in Silicon Valley next week, which maps out how AR and VR can give you powers you thought only comic book characters could have.
The connected pet was the focus of this week's regular wearable tech feature on Canada's only national morning show, Canada AM. Host Beverly Thompson brought in her two furry friends, Harley and Mya, to help wearable tech expert, Tom Emrich, show off the latest in pet wearable tech.
The state of augmented reality today is quite diverse with the technology spanning consumer and commercial verticals. Todd Revolt, Director of Strategic Alliance at Meta, discussed how technology, such as what is being developed by Meta, is being used in areas like aircraft manufacturing and education.
Uproar PR, along with We Are Wearables and 1871, announces the third edition of We Are Wearables Chicago: Immersive Experiences with AR & VR featuring Lyteshot. The evening will focus on how wearable technology enables immersive experiences using augmented (AR) and virtual reality (VR), highlighting the biggest trends in VR and gaming and ways to create real world virtual experiences.
May 5 WWTO featured Apple Watch and the official launch of Linkitz, a wearable toy that teaches girls how to code. Check out the gallery of pics from this night courtesy of Billy Lee of Belight.
Recently, Jennifer Flanagan, CEO of Actua, tweeted a question: “who are your favourite moms in STEM and why?” That was an easy one to answer. For me, hands-down it's Lyssa Neel. I've had a chance to work closely with Lyssa, CEO of Linkitz, after she won our N100 Startup Competition in 2014 and secured a $100,000 early-stage investment for her new wearable technology.
Our May 5 WWTO was a big night for Canadians as we flexed our muscles as leaders in the wearable space. The night featured some of the pioneering app developers for the much anticipated Apple Watch followed by the debut of wearable toy company Linkitz, on a mission to teach girls how to code. Linkitz launched its Kickstarter campaign at WWTO making it clear that they selected Toronto as the launch pad for their first product over offers to do so in the States.
Toronto-based technology writer, Jessica Galang, has published a stellar recap of the Apple Watch half of the May 5 WWTO event in her latest piece for Techvibes,
The news is buzzing with recent studies about wearables in the workplace, and the reports boast promising statistics. If anything is clearer about the future of wearables, it’s that their place is in the office before moving to wider adoption. Some of the interesting pieces from a new Salesforce Survey indicate a serious investment in wearables.
On April 9, the WWTO community was transported to a whole new reality, an augmented reality, with an event that featured the Father of Wearable Computing and the Canadian Premiere of the much anticipated AR glasses, Meta. Relive the magic in Tweets via our Storify story.
We Are Wearables Toronto (WWTO) is paying it forward to the city of Toronto through the WWTO Gives Back program. As a community we will be raising funds for the Better Day Alliance Foundation and donating our time to make wearables accessible to community groups serving kids and teens around the city. Read all about the program here.
AR & VR continue to make big news and this week we saw a new report forecast that AR/VR could hit $150 billion revenue by 2020, with AR taking the lion’s share around $120 billion and VR at $30 billion.